AI Insights · Timothy · July 2022
Top 5 io Games on Android in South America: Q2 2022
A look into the performance of the top 5 io games on Android in South America during Q2 2022, including trends in downloads, revenue, and active users.
The second quarter of 2022 showed notable performances for the top 5 io games on the Android platform in South America. Here’s an overview of their trends in weekly downloads, revenue, and active users.
Snake.io - Fun Snake .io Games from Kooapps Games saw a significant rise in weekly downloads, peaking at approximately 331K in mid-June, up from 226K at the start of the quarter. Weekly revenue fluctuated slightly, reaching a high of around $159 in late April. Active users increased from 1.69M to 1.91M by mid-June.
slither.io by Lowtech Studios experienced stable weekly downloads, with a peak of approximately 285K in early May. The game’s weekly revenue remained modest, peaking at $46 at the end of May. Active users slightly decreased towards the end of the quarter, from 2.19M in early June to 2.04M by late June.
Hole.io, developed by VOODOO, saw fluctuations in weekly downloads, with a peak of about 262K at the end of March. Weekly revenue was relatively stable, hovering around $115 in June. Active users saw a decline from 952K at the start of the quarter to 425K by the end of June.
Worms Zone .io - Hungry Snake from CASUAL AZUR GAMES maintained a steady weekly download rate, peaking at approximately 99K in mid-April. Weekly revenue saw a notable increase, peaking at $336 in mid-June. Active users experienced a slight decline, from 1.79M at the start of the quarter to 1.37M by late June.
Snake Arena: Snake Game 3D, also by CASUAL AZUR GAMES, saw varied weekly downloads, with a high of approximately 86K in mid-April. Revenue remained low but stable, peaking at $31 in early May. Active users decreased from 162K at the start of the quarter to 129K by the end of June.
These insights are based on data from Sensor Tower. For more detailed information, visit Sensor Tower’s website.